Usually when I’m inducting a TV series into the Television Crossover Hall of Fame, it is the show’s televersion which is watched by the fictional characters of other TV series. But this year with my version of the “Birthday Honors List”, it may seem like I’m inducting the show but it’s not the title; it’s the actual location….
Warehouse 13 is an American science fiction television series that originally ran from July 7, 2009, to May 19, 2014, on the Syfy network, and was executive produced by Jack Kenny and David Simkins for Universal Cable Productions. Described as "part The X-Files, part Raiders of the Lost Ark and part Moonlighting", the show's blend of science fiction, comedy and drama is said to have borrowed much from the American-Canadian horror television series Friday the 13th: The Series (1987–1990). The program follows a team of field agents who retrieve artifacts that have become charged with energy that can give them dangerous powers if misused. Once retrieved and neutralized, the objects are stored in Warehouse 13, the latest in a line of storehouses with infinite capacity that have served this purpose for millennia.
The series follows U.S. Secret Service Agents Myka Bering (Joanne Kelly) and Pete Lattimer (Eddie McClintock) when they are assigned to the secretive Warehouse 13 for supernatural artifacts. It is located in a barren landscape in South Dakota, and they initially regard the assignment as punishment. As they go about their assignments to retrieve missing artifacts and investigate reports of new ones, they come to understand the importance of what they are doing. In episode 4 of the first season, they meet Claudia Donovan (Allison Scagliotti), who is searching for her missing brother; in season 2, she joins the team as their technology expert. In episode 1 of season 3, Steve Jinks (Aaron Ashmore), an Agent from the Bureau of Alcohol, Tobacco, Firearms and Explosives comes aboard.
The series posits that there have been a dozen incarnations of the warehouse before the present-day 13th in South Dakota. Warehouse 1 was built between 336–323 BC on the orders of Alexander the Great as a place to keep artifacts obtained by war. After Alexander died, the warehouse was moved to Egypt, establishing the practice of locating the warehouse in the most powerful empire of the day, under the reasoning that it will be best defended there. Egypt's Ptolemaic rulers appointed a group of people, known as the Regents, to oversee the warehouse and act as its first "agents" and collectors of artifacts. Warehouse 2 lasted until the Roman conquest of Egypt. Other warehouses throughout history include: Warehouse 3 in Western Roman Empire (Italy), Warehouse 4 in Hunnic Empire until the death of Attila the Hun, Warehouse 5 in Byzantine Empire, Warehouse 6 in Cambodia under the Khmer Empire, Warehouse 7 in the Mongol Empire under Genghis Khan, Warehouse 8 in Germany during the Holy Roman Empire (1260–1517), Warehouse 9 in the Ottoman capital of Constantinople until the death of Suleiman the Magnificent, Warehouse 10 in Mughal Empire (India), Warehouse 11 in the Russian Empire under the Romanov Dynasty (the 1812 Napoleonic War with Russia was an attempt to seize control of Warehouse 11), and Warehouse 12 in the United Kingdom from 1830 until 1914. It was during the time of Warehouse 11 that the Regents began to employ agents to gather and protect artifacts. This practice continued under Warehouse 12, with British agents traveling further and further searching for artifacts to add to the collection.
The next move brought the warehouse to South Dakota in the United States. Unlike previous warehouses, which were placed in the centers of their empires, Warehouse 13 was located in a remote area of South Dakota to hide it. The first Warehouse 13 was built in 1898, but the structure burned down because of an insufficient understanding of how to safely store artifacts. The move to the rebuilt and current Warehouse 13 occurred in 1914 at the onset of World War I. The warehouse was designed by Thomas Edison, Nikola Tesla, and M. C. Escher, while the warehouse's expansion joints were created by Albert Einstein.
Originally, artifacts are items connected to some historical or mythological figure or event. Each artifact has been imbued with something from its creator, user, or a major event in history. Some are well known: Studio 54's Disco ball; Lewis Carroll's looking glass, which contains an evil entity called "Alice" that can possess other people's bodies (Myka in Season 1 episode "Duped"), leaving their minds trapped in the mirror; and Edgar Allan Poe's pen and a volume of his writing, which can make whatever the user writes a reality. Some are not: Lizzie Borden had a mirrored compact that today compels users to kill their loved ones with an axe; Marilyn Monroe owned a brush that now turns its user's hair platinum blonde, which Myka once used on herself while under the influence of W. C. Fields' juggling balls that induce drunkenness and blackouts. Others may have humorous effects, such as Ivan Pavlov's bell, which will call any dog to you but causes excessive drooling for 24 hours, and a magic kettle that grants wishes but produces a ferret if the wish is impossible. The artifacts react with electricity and can be neutralized by immersion in a mysterious purple goo or placed inside a neutralizing reflective bag, both produced by Global Dynamics, a research laboratory from Warehouse 13's sister show, Eureka. Artie has also mentioned that ingesting neutralizer will make you "see things". During episode 43 (season 4), Mrs. Frederic shows Claudia an artifact being created—a silver bracelet worn by an ordinary person who exhibits extraordinary courage.
These are just a few of the examples of artifacts which might have come from other TV series. The trick in searching through the massive artifact list at the wiki is to determine which have authenticated connections and which were created by visitors to the site. The following summaries are from the Warehouse 13 Wiki….
TV EPISODE MENTION: First mentioned in a behind-the-scenes video. I don’t know in which episode Pete made the reference.
TV SHOW CONNECTIONS: ‘The Time Tunnel’, ‘The Twilight Zone’, ‘Captains and the Kings’
TV EPISODE MENTION: None found so far, but along with the other 22 blades used to kill Caesar, it is listed in the wiki and was too good to pass up because of the connections.
O’Bservation - It would also be multidimensional due to the inclusion of productions of the Shakespeare play, which are all situated in the dimension of Toobstage, unless the production retains its theatrical motif.
TV SHOW CONNECTIONS: ‘Rome’, Shakespeare’s “Julius Caesar”, ‘Xena, Warrior Princess’
TV EPISODE MENTION: “Mild Mannered”
TV SHOW CONNECTIONS: “Babe Ruth”
Artie collected the record after it was played in tribute at Perry Como's funeral. During the ceremony, several attendees suffered from migraines, backaches, alopecia, and full-blown panic attacks. After it was neutralized the artifact was taken back to the Warehouse. In an attempt to reduce tension in the office, Mrs. Frederick instructed Artie to hang the record on the wall.
TV EPISODE MENTION: "A Touch of Fever".
TV SHOW CONNECTIONS: ‘The Perry Como Show’
It was first seen in "Pilot", and its effects briefly mentioned on the Syfy site.
TV EPISODE MENTION: “Pilot”
TV SHOW CONNECTIONS: “Agatha And The Truth Of Murder”
O'Bservation - Contributing to Hitler's overall evil, other factors would include that he was one of the creatures from 'Grimm' and not even the real Hitler anyway. (He was drowned as an infant and his father took a gypsy baby to replace it as seen in 'The Twilight Zone' continuation.) Plus, he was often replaced by other men who had fallen foul of a genie whenever they wished to have ultimate power, as seen in the original 'Twilight Zone'.
TV EPISODE MENTION: Mentioned in a podcast with Allison Scagliotti. (But too good to pass up!)
TV SHOW CONNECTIONS: ‘Grimm’
When held, the guns unleash a wild storm of bullets when the trigger is so much as touched. The guns don't stop until either the round is empty or all targets are dead. Noted not to work when separated and, in fact, will not fire at all. Accompanying the guns is a pair of ammo belts that, if worn at the same time, provide the guns with infinite ammunition.
Attracted to the most valuable or high-profile targets. Will curve around worthless drivel to hit anything with a large net worth. Failing that, it shoots at whatever would get the biggest buzz for being shot, such as a rival figure in violent fashion. Otherwise, they just spread uncontrollably in their immediate path.
TV EPISODE MENTION: "Endless Terror"
TV SHOW CONNECTIONS: ‘Boardwalk Empire’
Overuse via addiction to knowledge is possible and attempting to process too much can fry the brain or allow the static to ignite.
TV EPISODE MENTION: "Burnout".
TV SHOW CONNECTIONS: ‘Doctor Who’ both in the Classic series (with the Seventh Incarnation) and in “Nu-Who” (with the Eleventh Incarnation.)
Makes pigeons line dance in time with the birds bobbing. Agents are unsure if it works on other birds or only pigeons.
TV EPISODE MENTION: "13.1".
TV SHOW CONNECTIONS: ‘Ted Lasso’, ‘Mad Men’, ‘Mission Impossible’, ‘Arrested Development’. It is a multidimensional artifact as it also appeared in ‘The Simpsons’, and ‘American Dad’.
When someone presses one of the buttons on the machine, it will turn on and play the classic "Penny Ante" game. The machine compels the player to guess the price of the item that is displayed. Sometimes, the people who are compelled to play the game guess wrong, and as a result they lose one penny. However, there is a 50% chance that the player will have one penny left and win the game. If the player loses, they will be temporarily unable to read prices correctly. If money is not inserted into the machine, then it will compel people to play with it, even if they don't touch the buttons.
TV EPISODE MENTION: As seen on Leena's list in "Parks and Rehabilitation", it requires an extra two cents added to it at regular intervals to keep it 'happy'.
TV SHOW CONNECTIONS: Where else? ‘The Price Is Right’!
The ball has yet to be collected. It never stays in the same place for long, and whenever it does it is usually at a beach party where its effects go mostly un-noticed. Reports first surfaced in the early 70s around Florida and continued until the ball was last seen at a 1985 Spring Break rave.
O’Bservation – Something had to happen to trigger one particular beach ball into becoming an artifact. It could be that one of them appeared in all five of the official Frankie & Annette Beach movies, all of which have been referenced in other TV series. (A whole episode of ‘Full House’ was dedicated to the genre.)
TV EPISODE MENTION: "3...2...1".
TV SHOW CONNECTIONS:
“Beach Party” – ‘Batman’
“Muscle Beach Party” – ‘WKRP In Cincinnati’
“Bikini Beach” - ‘The Tonight Show’ (with Don Rickles as the guest, talking about being in the third movie – both the talk show and Rickles are in the Hall)
“Beach Blanket Bingo” (This is the movie which has had the most references, which I think is largely due to the title.) – ‘The Mary Tyler Moore Show’, ‘Here’s Lucy’, ‘The Bob Newhart Show’, ‘Silver Spoons’, ‘California Dreams’, ‘Roseanne’, ‘NCIS’, ‘Veronica Mars’, ‘Last Man Standing’, ‘Masters Of Sex’, ‘The Tonight Show’ (again, because Don Rickles was the guest, talking about being in the third movie. Both the talk show and Rickles are in the Hall)
“How To Stuff A Wild Bikini” – ‘Sabrina The Teenage Witch’, ‘Mama’s Family’
And ‘Full House’, ‘Gilmore Girls’, & ‘Mork & Mindy’ for the overall genre.
So there you have it – my Birthday Honors Inductee, with more than enough examples to qualify “America’s Attic” for inclusion in the TVXOHOF.
Happy birthday to me....